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- This help file is to aid you in figuring out the new interface. The first
- part is a more detailed description of the new functions. The second part
- is DETAILED help according to each menu option.
-
- If you're having problems, we hope the answer lies within.
-
- Paul Hermann (hermann@vision.poly-eng.uakron.edu)
- Russell Gilbert (NEW ADDRESS---> b804683@csc1.ftw.bnr.com)
-
- NOTE: PLEASE READ THE WARNING REGARDING DSZ FILE TRANSFERS
-
- NEW FEATURES:
-
- - "Talk" feature is now SPLIT screen...no more interrupting each other :)
- - Dos Shell
- - Directory Listing and File Flagging (Currently there is a limit of
- 300 displayed, but you can specify file extensions of the files
- you want to see. All files are sorted and can be flagged by number.
- - Displaying WadFile Map Directories. Pick files to see by entering the
- name or by flagging from the directory option.
- - Configure Option almost completly rewritten.
- * Entering a directory where the Pwads are located.
- * Entering multiple Pwads. Enter manually, or by flagging. Once
- the files are entered, Configure scans the files to make
- sure that they are valid, and automatically sets the episode
- and mission to the lowest mission in the set. (The values
- autoscanned can be changed later if desired).
- * Capability to add arguments to be passed to DOOM (i.e -turbo xxx).
- Used for some uncommon switches that aren't in the SER5.CFG
- NOTE: You must specify to ADD by using a '+' on the entry line.
- * Altdeath switch added when playing a Deathmatch game.
- - Configuration file now called SER5.CFG (instead of modem.cfg)
- New Items to the CFG file
- * DOOMEXE= To specify the Doom EXE to run. (Default = 'DOOM')
- * DOOMVER1_2= Set to 1 to tell SER5 that you're using DOOM version 1.2
- or below so it won't use response files when calling DOOM.
- (Default = 0)
- * DIRECTORY= Used to set the default location of Pwad files.
- Example: DIRECTORY=c:\doom\wads\
- (Default = '.\' = current directory)
- * WADNAME= If you play one Pwad all of the time, you can specify it
- in the config. Only one file can be listed here.
- * NODROPDTR= Set to 1 to tell SER5 not to drop DTR when exiting SER5.
- NOTE: SER5 doesn't hang up when exiting DOOM -- this option is
- for when you exit SER5 itself.
- (Default = 0)
- * ALTDEATH= Set to 1 to enable the DeathMatch 2.0 feature.
- (Default = 0)
- * ALTBAUD= To specify an alternate baud rate to choose at runtime.
- Used with ALTBAUDINIT. (See below)
- * ALTBAUDINIT= To specify a modem baud rate command to be used with
- the ALTBAUD setting.
- For example, if you usually use &N6 (depending on your modem)
- for 9600 baud, but you occasionally use &N8 for 14400 baud,
- set ALTBAUD=14400 and ALTBAUDINIT=AT&N8. Then choose
- "[U] Use Alternate BAUD and INIT" at startup. The port will
- then be re-initialized to 14400, and the "AT&N8" will be
- sent to the modem *after* the INIT1 and INIT2 strings when you
- dial or answer. (The &N8 gets sent second, overriding the
- &N6 -- you get the idea...)
- - ZMODEM File Transfers:
- * Uses DSZ (copyright OMEN Technologies).
- * Requires PKZIP (copyright PKWARE Inc.) v2.04g to be in your PATH.
- * Shareware version of DSZ must be in the directory "TRANSFER\" off
- of your DOOM directory. If you have the Registered version
- it *MUST* have the download directory set to "TRASFER\"
- sorry, but this is the only way I could keep things straight.
- **WARNING** the transfer directory should be thought of as a
- temporary directory. Any ZIP files in this directory can
- and WILL be accessed by SER5 and may be ERASED.
- * Files to be sent can be flagged via the directory option.
- * All NON-ZIP files will be compressed before sending. ZIP files
- will be sent individually as-is.
- * If you're sending multiple ZIP files, or long path names are used,
- DSZ will be called multiple times to send all of the Flagged
- files. There is a negotiation process during the DSZ
- session, so you won't have to do anything.
- * After transfer, the receiver has the option to unzip all files,
- Flag files, or leave them for later.
- NOTE: MOST Pwad authors *REQUIRE* that their files be distributed in
- their original form. Please respect their wishes.
-
- Help by menu choice:
-
- CONNECTION MENU:
-
- [D] Dial the number given in the DIAL= parameter, dial the number entered
- at the prompt, or dial the phonebook entry when given a name.
-
- [A] Wait for an incomming call.
-
- [C] Use an already connected link.
-
- [U] Re-init the port to the alternate baud rate set in ALTBAUD in the CFG file,
- and send the modem baud rate command in ALTBAUDINIT after INIT1 and INIT2
- when dialing or answering.
-
- [Q] Quit SER5.
-
-
- MAIN MENU:
-
- [D] Launch Doom with the values specified in the configure options.
-
- [C] Configure the parameters to be passed to DOOM.
- Wadfile Directory: Enter the directory location of PWAD files you are
- going to be playing.
-
- WAD Names: Enter the names of the PWAD files you want to play. Up to 9 WAD
- files can be entered at this prompt, each separated by a space.
-
- Program Output: At this point, the program will scan the entered PWAD's
- to: (1) Ensure they exist (2) Ensure they're valid PWAD's (3) Find out
- what missions are contained in this WAD (4) Display AutoWarped results.
-
- Doom Switches: This is where all of the PWADs and miscellaneous switches
- that are being passed to Doom are displayed. Although ALL switches are
- displayed, ONLY the miscellaneous switches can be changed at this prompt.
- You can erase the current switches by entering a '-1' or you can
- change the MISC. switches by entering new text
- (i.e. '-timer 5 -record modemo'). If you want to ADD a parameter to the
- list, you MUST use a '+' character as the FIRST character on the line.
- (i.e. '+-fast -turbo 10') Note that you do need to supply the '-' as you
- would on the DOOM command line.
-
- Program Output: If any changes are made to the Miscellaneous switches,
- the program will display the new Misc. Switches. Note: The files will
- not be re-displayed at this point.
-
- Deathmatch: Enter 1 if you are going to play a Deathmatch game.
-
- Altdeath: Enter 1 if you want to use Deathmatch 2.0 rules. NOTE: This
- prompt is only displayed if you entered a '1' for Deathmatch.
-
- Nomonsters: Enter 1 if you don't want monsters.
-
- Respawn: Enter 1 if you want the monsters to respawn.
-
- Episode: This prompt will reflect the episode picked by AutoWarp, you can
- change it if you wish.
-
- Map: This prompt will reflect the map picked by AutoWarp, you can change
- it if you wish.
-
- Skill: Enter a value of 1-5 to select the desired difficulty level.
-
- LoadGame: Enter a value of 0-5 to load the desired saved game. Note: The
- other player must have the same saved game in order to play.
-
-
- [T] Talk with the other person in split screen chat mode. The screen
- has been known to be messed up when exiting Doom and going into Talk. This
- is due to control characters that are sitting in the serial buffer left
- from your game of DOOM. If this happens, just escape back to the main
- menu and re-enter Talk.
-
- [S] Serial Statistics of your previous Doom game.
-
-
- [Q] Quit SER5.
-
-
- [!] Dos Shell. This will load a DOS shell based on the value of your
- COMSPEC environment variable. The modem will remain connected during the
- shell. There is no need to return to your DOOM directory before typing
- 'EXIT', the program has already stored the proper path and will
- automatically return you there. Your prompt will also be modified to
- remind you that you are in a Dos Shell from SER5. This will be restored
- to your original prompt when you exit.
-
-
- [W] Used to display the Episode and Map numbers contained in a WAD file.
- Directory: Enter the directory where the WAD files are located.
-
- WAD Names: This is where you enter the names of the PWAD files you
- want to play. Up to 9 wad files can be entered at this prompt,
- each separated by a space.
-
- Program Output: The program will display ALL levels contained in the WAD
- file, pausing between files.
-
-
- [F] This will display a directory listing, and allow you to Flag files for
- use in other menu options.
-
- File Extension. Enter the file extension you wish to have displayed.
- NOTE: A maximum of 3 characters are allowed at this prompt. You may
- enter a single '*' to display all files. No other wild card characters
- are supported.
-
- Directory. Enter the directory you wish to see. Long directory names may
- mess up the display....try to limit your entries to 10 to 20 characters.
-
- Program Output: The program will display all matching files in
- alphabetical order in pages of 68 files per page.
-
- Flagging: Enter the numbers of the files you wish to FLAG. Type the
- desired number, then press ENTER. Continue flagging until
- you have entered 20 files or just press return to quit. You will not be
- permitted to enter a number higher than the last file number displayed
- on the screen. However if you are on a following page, you will be
- able to enter a number on a previous page.
-
- Program Output: If there are more pages to display, they will be displayed
- followed by a propmt. All previously Flagged files will be shown.
- NOTE: The files flagged in this operation will be used as the DEFAULT
- choices in ALL other menu options.
-
-
- [Z] Zmodem File Transfer. This option uses an EXTERNAL Zmodem protocol to
- transfer files.
- Send or Receive: Enter the proper letter.
- Sender:
- Directory: Enter the Directory where the files to be transfered
- are located.
- File Names: This is where you enter the name of the files you want
- to transfer. Up to 20 wad files can be entered at this prompt,
- each name separated by a space.
- Program Output: The program will then call PKZIP to compress all
- non-ZIP files. Then the program will call DSZ to send all
- selected files. NOTE: Since DSZ requires the files to be
- passed to it on the command line, due to command line length
- limitations, DSZ may have to be called more than once to complete
- the transfer. This process is automatic and does not require
- any user interaction.
- Receiver:
- Directory: If you are going to Extract any files, enter the desired
- directory here. NOTE: you will be given the choice of extracing
- any, all or none of the files later.
- Program Output: Your machine will now wait for the remote system
- to send its ready signal. You can abort by using the <ESC> key.
- NOTE: The remote system may be force to call DSZ to send all of
- its files using multiple calls to DSZ. Your system will wait
- for the proper signal to tell your system what to do. If
- something goes wrong, your system will TIMEOUT after 20 seconds.
- Extract files: You will be asked if you want to extract files.
- If you enter FLAG, you will be given a directory listing of all
- ZIP files in your TRANSFER subdirectory. See above for
- instructions on flagging files from a directory view.
- If you Extracted any files, you will then be asked if the system
- should delete the ZIP files.
-
- NOTE: The file transfer speed may be slightly slower than you're used
- to seeing with ZMODEM. This is not a BUG or a problem with your setup.
- Since your modem is configured to work with DOOM, all of your modem's
- Speed and Error Features are turned OFF and this is why the file
- transfer speed is lower.
-